[CAR-PGa] Two more articles

First up, sexual harassment at conventions continues to be headline news: Sexual Harassment in the Science Fiction & Fantasy Communities Survey Results

As usual, I've got a project I've proposed before for anyone who has the time to help with this issue.

Second, a report to the American Library Association's Games & Gaming Round Table: Dungeons and Dragons in the Library

PDFs attached.

—M. Alan Thomas II

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[CAR-PGa] Gaming in Prisons

A little while back, Vice's gaming section, Waypoint, did a week-long series on gaming (of all sorts) in prisons: At Play in the Carceral State. Some of the 18 primary articles cover RPGs, and there's also some associated media like a video report.

This is particularly relevant right now because we've got a federal prison, FCI Sandstone, banning RPGs due to the usual:

[T]he games can promote gang activity, competitive hostility, the manufacture of weapons, casting derogatory spells on others, and continued criminal activity. It also simulates players engaging in battles. This activity can be perceived as threating [sic] and could jeopardize the security of a correctional facility.

This is the first time we've been aware of a federal prison instituting such a ban. Anyone with relevant expertise, please contact me off-list so we can work on doing something about this.

—M. Alan Thomas II

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[CAR-PGa] New Yorker Article

The Uncanny Resurrection of Dungeons & Dragons. My pull quote:

And the fear that a role-playing game might wound the psychologically fragile seems to have flipped on its head. Therapists use D. & D. to get troubled kids to talk about experiences that might otherwise embarrass them, and children with autism use the game to improve their social skills. Last year, researchers found that a group of a hundred and twenty-seven role players exhibited above-average levels of empathy, and a Brazilian study from 2013 showed that role-playing classes were an extremely effective way to teach cellular biology to medical undergraduates.
Adult D. & D. acolytes are everywhere now, too. The likes of Drew Barrymore and Vin Diesel regularly take up the twenty-sided die (or at least profess to do so). Tech workers from Silicon Valley to Brooklyn have long-running campaigns, and the showrunners and the novelist behind "Game of Thrones" have all been Dungeon Masters. (It's also big with comedy improvisers in Los Angeles, but it's no surprise that theatre kids have nerdy hobbies.) Nevertheless, the image of the recluse persists even among fans.

And much, much more.

PDF is attached.

—Alan

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