On Jan 19, 7:40 pm, "Mike \"Talien\" Tresca" <tal...@toast.net> wrote:
> I got added to the family and friends playtest. Anybody else? I'm
> curious.
>
> On Jan 17, 9:48 pm, forest <hiver7772...@gmail.com> wrote:
>
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>
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>
>
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> > So people just spent bundles on 4th edition and now they are expected
> > to pony up for 5th edition. Game budgets do have limits. I will stay
> > with all the "squabbling factions" games that I like.
>
> > On Jan 11, 1:33 pm, Paul Cardwell <plcardw...@gmail.com> wrote:
>
> > > Thanks to Mike for assuring us (with documented evidence that CAR-PGa
> > > likes) that D&D is the same old egotistical operation it always was.
>
> > > Other RPG systems are "squabbling factions" and those who prefer them
> > > to D&D "have lost faith". If the attempt to "unify players under one
> > > brand" fails, then RPG dies and it's "on the gaming community's
> > > shoulders."
>
> > > D&D based its marketing strategy on the transpubescent boy. They have
> > > documented that on Ryan Scott Dancey's survey of gamers a decade ago,
> > > which would not survey anyone over 35 years old. The average age of
> > > CAR-PGa members is 45.3 years old. The average age of respondents to
> > > Bill Walton's "Tell us about your favorite character" is around 37,
> > > and that is calculated from the time they answered; presumably most
> > > are still playing and one can add up to a decade to get their age
> > > now. The transpubescent boy today is only interested in games that
> > > require electricity (battery or plug) and not some activity that
> > > requires thinking rather than reacting and doesn't deliver instant
> > > gratification, but a more measured and longer lasting one. Thus D&D's
> > > natural audience - those originally enchanted by the new game concept
> > > of a generation ago - are left out of D&D's return to a past which no
> > > longer exists.
>
> > > As for RPG dying, it is obvious that its share of the market has
> > > shrunk relative to the electronic puzzles (there is only one or a few
> > > "correct" answers contrasted to the infinity in tabletop or LARP)
> > > sometimes claiming to be RPG. However as Sam Clemens remarked about
> > > his own obit, its "death is greatly exaggerated." I will wait for
> > > further results from Hawke Robinson's survey of game store awareness
> > > of table-top RPG (which you all need to participate in collecting the
> > > raw data) before writing any obit.
>
> > > I am reminded of President Eisenhower's Farewell Address regarding
> > > "the undue influence, whether sought or unsought, of the military/
> > > industrial complex." Both those institutions, like D&D, require
> > > instant and unquestioning obedience. At least we can ignore D&D's
> > > orders and play whatever RPG we want to - even D&D.
>
> > > Paul
>
> > > On Jan 9, 10:57 am, "Mike \"Talien\" Tresca" <tal...@toast.net> wrote:
>
> > > > Way back when Monte Cook rejoined the Wizards of the Coast development
> > > > team and took over the Legends & Lore column, I sent an inquiry asking
> > > > for an interview. The response I got back was: "No Wizards staff will
> > > > be conducting interviews until early 2012, but look to our Legends &
> > > > Lore column for updates." I correctly guessed that it was code for:
> > > > "We're announcing 5th Edition D&D in that column in early 2012."
>
> > > >http://www.examiner.com/rpg-in-national/5th-edition-dungeons-dragons-...
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