[CAR-PGa] RPGs in Libraries, Women in Gaming survey

A couple of quick links:

1) The Office for Intellectual Freedom of the American Library Association had a nice guest post about RPGs in libraries; it provides anecdotal evidence that some of the old prejudice is still out there, while talking about how to handle attacks in a library setting: http://www.oif.ala.org/oif/?p=8548

I refer you to my comments from years past—when I unilaterally decided to give CAR-PGa a website, for example—that there are few public attacks these days but plenty of private prejudice and we need to be doing a better job being findable by and getting useful resources into the hands of people who are defending RPGs in their personal lives.

2) A survey of women's experiences in gaming in 2016 filled its response database with 6000 responses in just 54 hours back in January. I've been sitting on news of this because I was hoping for some analysis to post about, but for now this is just a "watch this space" announcement. A blog post about the survey's background and rapid response rate is here: http://scmusing.blogspot.com/2017/01/so-that-happened-or-2016-women-in.html

—M. Alan Thomas II

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