Just and FYI regarding the older versions of D&D support, WotC has
republished 1st & 2nd Edition AD&D books relatively recently to have
some less beat up copies, so that is nice they supported the old school
gaming.
Though they fixed some typos and errors in the originals, they
introduced new ones in the reprints, ah well.
My youngest son (now 16 and running a few groups of his own), has
played every version of D&D, and though originally "cutting his teeth"
on 3.5, has decided AD&D 1st edition, with Unearthed Arcana,
Dungeoneers & Wilderness Survival Guides, has become his favorite
version, and his groups have agreed and bee migrating to 1st ed in
recent months.
Also, regarding demographics, I'll post an email on the current
information from my research from 2013 and 2015, that might be somewhat
relevant (separate email thread maybe).
Happy Gaming!
-Hawke
On Fri, 12 Aug 2016 19:18:31 -0700 (PDT)
"Mike \"Talien\" Tresca" <miketresca@gmail.com> wrote:
> I'm curious as to what how 5th Edition is an attempt to "milk more
> money from the cash cow." I mean, WOTC is a business so yeah, they
> need to keep making money to stay in business. The old cash-cow
> model was to pump out as many books as possible -- WOTC's actually
> done the opposite of that.
>
> From what I can tell, 5E was D&D's last gasp before it was sold. The
> fact that Mearls was kept on through the issues with 4E and given the
> opportunity to produce 5E is amazing in itself, but I'm pretty sure
> it was a last ditch effort to "save" the game for the company.
> Thanks to the OGL, we'll always have D&D, but for WOTC if 5E wasn't
> successful that woud be the end of D&D for them.
>
> What's nuts is that it took the beating that was 4E to get to 5E.
> Pathfinder got there through public playtesting. The owners of the
> D&D brand had to be seriously humbled before they learned the same
> lesson. I'm glad they did.
>
> Mike
>
> On Friday, August 12, 2016 at 1:54:30 PM UTC-4, jethrotull wrote:
> >
> > I'm glad GenCon ws a hit, and that the role-playing game hobby has
> > grown. In my neck of the woods, it's hard to make that deduction,
> > but Indy is much bigger than the towns in upstate SC where I
> > live. We few haven't lost interest completely in the hobby, but
> > we have gone off on our own tangent--sort of like moving one's
> > letter to join another church. Starting with the elephant in the
> > room, Our group was (finally) satisfied with Wizards of the
> > Coast's/Hasbro's 3.5 version of D&D. Then, with reckless abandon,
> > they dumped support for the miniatures line and supporting skirmish
> > game, jumped into rules for 4.0, and left the 3.5 people dangling
> > in the wind. The problems with 4.0 have been hashed to death, so
> > I won't go into that. But now, with a FIFTH edition, it's clear
> > they are just trying to milk more money from the cash cow, much
> > like Pink Floyd continues to release the same material in bigger
> > boxed sets. Pathfinder is an adequate substitute for some, but we
> > decided to just stop buying new produce and stick with what we
> > have. I know there are others still playing 1st edition, AD&D, 2nd
> > ed AD&D, "PLayers Option AD&D", or whatever their favorite flavor
> > is. I think this is a good thing--democracy should win out, but I
> > have no use for the company that stops supporting all but the
> > newest, shiniest model under the tree. As for othet rpg's, We
> > still play Star TRek (FASA), Boot Hill (TSR),Delta Green and Call
> > of Cthulhu d20. All of course are out of print. I haven't been
> > moved to buy a new role playing game or accessory in many moons.
> > Steampunk does nothing for me and most of what's out there seems to
> > gravitate in that direction or worse, toward the hottest comic book
> > (or should I say "graphic novel"?). But it is uplifting to know
> > that women are no longer as rare as Halley's Comet sightings at rpg
> > conventions. We've always had at least 2 girls in most every
> > campaign, so it's nothing new here, but at cons, I never saw many
> > with the XX chromosome.pair. As for gaymer, I Have thankfully been
> > spared that new corruption of the English language. There are gay
> > people in the group here, and the group I play with when I go to
> > WBC (well, when it used to be held closer to Baltimore). But none
> > of them chose to proclaim their orientation to the world in the
> > form of a T-shirt slogan or bumper sticker philosophy. I like
> > rainbows as much as anyone, but I prefer them in the sky, after a
> > spring shower. I also haven't seen much variation in race when
> > it comes to rpg-ers. Again, my observational pool is small, but
> > everyone I've played with in the past 6 years--here in SC and at
> > conventions, have been 100% caucasian. In fact, I could say that
> > they are even more homogenous--all were white, middle class,
> > Anglo-Saxon, (and for the most part, Protestant) suburbanites. I'm
> > pleased to hear that Gencon, with a much bigger demographic, had a
> > wider cross-section of the populations gaming together. The board
> > game side of the hobby may be dying, but from Mr. Thomas' post, it
> > seems that the role-playing niche of the hobby may actually be
> > growing. And you know that can't be bad :)
> >
> > On Wednesday, August 10, 2016 at 3:00:46 AM UTC-4, M. Alan Thomas
> > II wrote:
> >>
> >> Today on Facebook I ran across an encouraging anecdote /
> >> testimonial from GenCon. The author is Rusty Zimmerman, who's
> >> freelanced for Catalyst Game Labs (which features in the story),
> >> among other RPG-related activities. Here's the pull quote, insofar
> >> as the piece relates to us:
> >>
> >> It's just a little swag. It's just a small thing. It's just a few
> >> more
> >>> boxes of GenCon loot going home with four happy geeks, but it --
> >>> no joke -- it almost chokes me up. Thinking about how far the
> >>> hobby has come that we've got teachers doing afterschool
> >>> programs, thinking about how far from Satanic Panic we've gotten
> >>> that a rural community will all pitch in to send two of their
> >>> kids off to a gaming convention, and thinking about how small and
> >>> tightknit the gaming community still is, even amidst the
> >>> corporate displays and ad banners and professionalism of GenCon,
> >>> that we could hook these guys up with some swag (what little swag
> >>> they were certain would fit in their overpacked car).
> >>
> >>
> >>> I love this hobby. I love how time has changed it, smoothed over
> >>> the rough edges, normalized it. I love how many female gamers I
> >>> saw, how many rainbow ribbons I saw on badges, how many "gaymer"
> >>> tshirts I saw. I love that a major US city gets turned into a
> >>> geek mecca for the better part of a week, and that Indianapolis
> >>> welcomes us back home every year.
> >>
> >>
> >> (A PDF is attached for archival purposes.)
> >>
> >> —Alan
> >>
> >
>
--
-Hawke Robinson
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